LedgeHopper
LedgeHopper has died. Sorry. I never got motivated to finish it. I couldn't be bothered to animate monsters and it had a couple of annoying bugs. I may make it available for download in it's unfinished state, but there's nothing interesting to see in it.
It was a platform game created using Game Maker.
LedgeHopper was a basic platform game where you jump across platforms to reach the exit. Enemies can be defeated by jumping on there heads, Mario-style. Touching any sort of dangerous object will result in instant death, and you will be sent back to the last checkpoint, Crash Bandicoot-style.
The game was planned to have 15 levels set over 5 different themes; volcanic cave, snowy mountain, industrial, egyptian tomb and jungle.
On completion of each level, 2 challenges will be unlocked for that level.
The coin collection challenge will involve collecting 50 coins scattered across the level.
The time trial challenge will involve reaching the exit within a certain time.
Completion of these challenges will unlock further levels.
Screenshots
To see a large view of each
screenshot, click on each image.
June 2006
August 2006
October 2006
Want to know more?
e-mail me at the following
e-mail address
kieran@millar.org
A Flying Doctor's Son
Production